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Table Top Games

Jamie, our brilliant designer and Head of Immersive Narrative at Holy Sigil is busy designing a variety of analogue games that don't require electricity or a computer to run. Only your imagination and whimsy. Come and see what we're making.

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A new kind of TTRPG with an old idea.

Set in Holy Sigil's World Tree Multiverse first seen at The Crossing of Worlds, in Wanderer you play as members of an elite and secretive society known as the Wanderers. Whom all possess the ability to travel to all the worlds of the World Tree. With innovative dice mechanics that portray the difference between inherent talents and learned skills, A lifepath minigame to flesh out your character before play, The big feature of Wanderer is rules to allow for a seamless, always on sandbox campaign that runs in real time and doesn't stop when you leave the table, all this alongside rules to turn Wanderer into a hybrid wargame/RPG where multiple parties achieve their own goals in opposition to each other whilst player run Patrons control armies and empires that clash to shape a dynamic and reactive world. Do you dare to wander?

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